Optical Engineer, Diffractive Optics | Oculus Research

Date Posted: 
Thursday, March 31, 2016

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Position Location: 
Menlo Park, CA
Job Description: 

Oculus VR is looking for an experienced and highly self-motivated optical engineer to provide rapid prototyping, characterization and DFM of diffractive optics and imaging systems. The successful candidate will support modeling, designs for prototyping and fabrication. This person will support both in-house and external prototyping and manufacturing efforts, and work with both internal and external cross-functional teams to integrate relevant theory, compile requirements, coordinate design reviews, transfer design to manufacturing, validate results by specifying testing parameters and methodologies and implement the mass-production processes as required.

The successful candidate should have significant experience in relevant diffractive optics and imaging system metrology, design and modeling. Have the ability to modify and develop new metrology tools and modeling techniques relevant to the requirements established by the team. This individual will collaborate with other designers, engineers and technicians to perform characterization and modeling of diffractive and imaging system components, assemblies and systems. The candidate should have significant experience in all of these aspects of the position, be able to work meticulously, independently and be prompt and responsive in delivery of work product.

  • Work with an optical engineering and vision team to provide rapid prototyping and characterization of diffractive optics and imaging systems
  • Support modeling and designs for prototyping and fabrication/manufacturing
  • Utilize software tools to model systems with both geometric and diffractive optical characteristics
  • Innovate metrology techniques and develop robust predictive models for diffractive and imaging optical systems.
  • Provide metrology information and instructions to internal and/or external design, prototyping and manufacturing groups
  • Provide support for in-house and external prototyping and manufacturing efforts
  • Work with technicians and other engineers to integrate relevant theory, compile requirements, coordinate design reviews, transfer data to manufacturing and validate results by specifying testing parameters and methodologies
  • Ownership of offshore component manufacturing support.

Requirements

  • BS degree in Optical Engineering, Electrical Engineering, Physics or a related technical discipline, MS preferred
  • 6+ years of experience as an optical engineer working on camera and diffractive optics systems integration for consumer electronics products
  • 6+ years of experience in optical simulation, metrology, testing and lab work to verify component, assembly and system level performance
  • Proficiency with modeling software packages like VirtualLab, CODE V, FRED, GSolver and Zemax
  • Experience with high-volume consumer electronics manufacturing, partnering with Asia- based suppliers and contract manufacturers
  • Excellent communication skills as well as the ability to work cross-functionally with the team
  • Ability to travel both domestically and internationally (up to 15%)
  • Experience and/or knowledge in one or more areas listed below is a plus:
    • Illumination systems design for HID, LED & Laser light sources.
    • Diffractive optical element design for beam shaping, homogenization and general illumination.
    • Opto-mechanical system integration.
    • Optical materials.
    • Micro-display devices.
    • Polarization control.
 
Contact: 

Paul Galli: paul.galli@oculus.com