Optical Engineer: Validation | Oculus Research

Date Posted: 
Thursday, March 31, 2016

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Position Location: 
Menlo Park, CA
Job Description: 

Oculus is looking for an experienced and highly self-motivated optical engineer to develop methodology and requirements of validation, characterization and production level tests of optical components and system, work closely with offshore manufacturing partners production line test requirements and implementation. The targeting areas include high resolution displays, digital imaging systems and VR system optical sub-assemblies.


  • Work closely with the internal optical, electrical, mechanical, software and vision teams to develop optical system and component lab validation and characterization plans, and perform in-depth performance characterization and validation at both component and system level to identify potential issues.
  • Validate both components and systems on different development stages and identify issues to improve the design.
  • Work closely with hardware industry vendors and partners to define and design production line optical test requirements and station calibration methods.
  • Support internal automation team on production test station implementation.
  • Analyze production optical test data and identify design and manufacturing issues.
  • Change the landscape of the capabilities of virtual reality hardware.


  • BS degree in Optical Engineering, Electrical Engineering, Physics or a related technical discipline with 3+ years of experience, or advanced degree in Optical Engineering, Electrical Engineering, Physics, or a related technical discipline with 1+ years of experience.
  • Deep understanding and hands-on experience on at least one of the focus areas listed below are required, and experience with several is desired:
    • Lens, camera module and/or display panel metrology (e.g. TriOptics HR, Wavefront sensor, white light interferometer, imaging colorimeters, spectroradiometers, and/or SFR test).
    • Optical module system manufacturing and test methodology (e.g. camera modules).
    • Optical alignment/focus process and test.
    • Camera ISP and/or display driver operation, control and tuning
  • Proficiency in at least one optical design software package (e.g. Zemax, CODE V, LightTools, FRED, ASAP) is required.
  • Proficiency in both sequential and nonsequential optical design software preferred.
  • Excellent communication skills
  • Excellent cross-functional teamwork skills
  • Willingness and ability to travel both domestically and internationally (up to 25% of the time)
  • Logical and creative thinking
  • Energy and drive to work in a startup environment

Paul Galli: paul.galli@oculus.com